Headset VR
Scope an immersive viewpoint, visitor duration, operator flow, reset process and comfort requirements.
Give visitors a way to explore a product rather than only watch a presentation. We begin with the visitor journey, then define the device, interactions and deployment requirements.
Scope an immersive viewpoint, visitor duration, operator flow, reset process and comfort requirements.
Review the viewing device, target or placement method, lighting, tracking and booth conditions.
Plan mouse, touch or controller actions where a headset or mobile device is not suitable.
Useful actions may include inspecting a product, selecting a component, triggering an explanation, viewing a section or operating a simplified control. Each action requires review and testing.
Only when the actual build and assets are designed and tested for offline use.
The quotation states whether devices are supplied, hired, customer-provided or excluded.
Not automatically. A presentation demo is not represented as a validated training, safety or engineering simulation.